<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-2375290822297479397.post6442309095611956424..comments</id><updated>2012-01-05T15:04:35.106-08:00</updated><category term='painter tool sai'/><category term='musica'/><category term='artwork'/><category term='terror'/><category term='wallpapers'/><category term='ogre'/><category term='storyboard'/><category term='3d'/><category term='sketches'/><category term='tutorial'/><category term='blender'/><category term='personagens'/><category term='mortos-vivos'/><category term='lua'/><category term='animação'/><category term='cenário'/><category term='programação'/><category term='referências'/><category term='homenagem'/><category term='Cibele'/><category term='inteligência artificial'/><category term='notícia'/><category term='fotografia'/><category term='vetorial'/><category term='audio'/><category term='game design'/><category term='Projeto Filho'/><category term='Ruby'/><category term='python'/><category term='action script 3'/><category term='2D'/><category term='32'/><category term='Marketing'/><category term='video'/><category term='infância80'/><category term='java script'/><category term='cg'/><title type='text'>Comments on Wild Witch Project: Ajustes na seleção de objetos</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.wildwitchproject.com/feeds/6442309095611956424/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default'/><link rel='alternate' type='text/html' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html'/><author><name>Marcos Bitetti</name><uri>https://profiles.google.com/103726221895026110642</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh3.googleusercontent.com/-nC1ZclLAesI/AAAAAAAAAAI/AAAAAAAACJY/sEZgsSBLT_Q/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2375290822297479397.post-2116134195424324636</id><published>2012-01-05T15:04:35.106-08:00</published><updated>2012-01-05T15:04:35.106-08:00</updated><title type='text'>Só hj estou ouvindo falar, entrei na página do pro...</title><content type='html'>Só hj estou ouvindo falar, entrei na página do projeto no Google Code e vi uns screenshots e favoritei. É promissor.&lt;br /&gt;&lt;br /&gt;Mas não estou me focando em usar a GE do Blender, optei por um ambiente mais portável onde tb possa fazer umas experimentações novas.&lt;br /&gt;&lt;br /&gt;Quando começei no Blender não tinha essas coisas, nem shaders nem nada, apenas uma API meio braçal. Hoje a coisa é diferente, talvez ele chegue a competir com a Unity 3D como plataforma de desenvolvimento, mas no momento fico com a OgreKit ^_~</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/2116134195424324636'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/2116134195424324636'/><link rel='alternate' type='text/html' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html?showComment=1325804675106#c2116134195424324636' title=''/><author><name>Marcos Bitetti</name><uri>http://www.blogger.com/profile/13060694350435884919</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh3.googleusercontent.com/-nC1ZclLAesI/AAAAAAAAAAI/AAAAAAAACJY/sEZgsSBLT_Q/s512-c/photo.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html' ref='tag:blogger.com,1999:blog-2375290822297479397.post-6442309095611956424' source='http://www.blogger.com/feeds/2375290822297479397/posts/default/6442309095611956424' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1253246686'/></entry><entry><id>tag:blogger.com,1999:blog-2375290822297479397.post-1591146991551771504</id><published>2012-01-05T14:36:29.930-08:00</published><updated>2012-01-05T14:36:29.930-08:00</updated><title type='text'>Bacana.
Você já viu o BGUI ? É uma biblioteca pyth...</title><content type='html'>Bacana.&lt;br /&gt;Você já viu o BGUI ? É uma biblioteca python para usar com a Blender Game Engine que muito boa para interface.&lt;br /&gt;&lt;br /&gt;Abraços,&lt;br /&gt;Dalai</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/1591146991551771504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/1591146991551771504'/><link rel='alternate' type='text/html' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html?showComment=1325802989930#c1591146991551771504' title=''/><author><name>Dalai Felinto</name><uri>http://www.blogger.com/profile/15689670833774897592</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html' ref='tag:blogger.com,1999:blog-2375290822297479397.post-6442309095611956424' source='http://www.blogger.com/feeds/2375290822297479397/posts/default/6442309095611956424' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-638763939'/></entry><entry><id>tag:blogger.com,1999:blog-2375290822297479397.post-1938975238516765275</id><published>2011-11-26T06:51:51.302-08:00</published><updated>2011-11-26T06:51:51.302-08:00</updated><title type='text'>ai parabens pelo projeto acompanho sempre esperand...</title><content type='html'>ai parabens pelo projeto acompanho sempre esperando novos posts muito interessante a história e só mais um detalhe percebi que quase não tem cometários em seu blog né resolvi deixar um aqui...</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/1938975238516765275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2375290822297479397/6442309095611956424/comments/default/1938975238516765275'/><link rel='alternate' type='text/html' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html?showComment=1322319111302#c1938975238516765275' title=''/><author><name>edu</name><uri>http://www.blogger.com/profile/01599209197108109492</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.wildwitchproject.com/2011/11/ajustes-na-selecao-de-objetos.html' ref='tag:blogger.com,1999:blog-2375290822297479397.post-6442309095611956424' source='http://www.blogger.com/feeds/2375290822297479397/posts/default/6442309095611956424' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1667719800'/></entry></feed>
